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Burst Bubbles...

Posted: Wed Aug 25, 2010 7:31 am
by cassiope01
Hi,

i haven't Iphone and i haven't always web access... so i've tried to make this so addictiv (for me :oops: ) little game.

The goal is very simple : BURST BUBBLES !!! by clicking the left button of your mouse...

Best score is displayed on the down left corner (if you do one !)

missing :

- Gravitational influence (level 2) (but i need a NASA engineers to program that :roll: )
- Line of aim (level 3) (but i need a JustBasic engineers to program that :roll: ) I found he : tsh73 ;-))

the game is saved when you quit.

Enjoy.

UPDATED 10/17/2010
- Level 3 ok and displayed, so include tsh73 solutions. thank you so much.

UPDATED 10/19/2010
- Level saved. You must delete your file "Bubbles.ini", or add in it the level in a new line 3.

UPDATED 10/24/2010
- Level 3 is really easier so, 3 Best scores (1 per Level) , but maybe i could erase current score when Level is changed !
- Growing numbers when Bubble is created.

Posted: Wed Oct 13, 2010 12:40 pm
by tsh73
Fixed "line of sight", kind of.
Using XOR rule
(though I have no idea why line turned blue. And why then I changed "yellow" to "blue", it became yellow.)

Posted: Wed Oct 13, 2010 8:24 pm
by tsh73
With help of AndyAmaya, mistery of yellow turning blue and vice versa cleared.
Now using "rule ";_R2_XORPEN
Also, fixed:
- small black holes in circles after shot (imperfection in my previous fix)
- stray "aim line" then entering/leaving line aim mode
- unwanted change of direction then changing mode

A few bubble sprites

Posted: Mon Oct 18, 2010 10:13 am
by Rod
This is far from complete, I use some animated sprites in place of the line drawing style. Lots to do yet.

More bubbles, this time baubles

Posted: Mon Nov 22, 2010 8:11 pm
by Rod
This is quite different from the original though based on the same maths routines.

Basically aim and fire with the mouse, the baubles need hit three times to score so aim for as many ricochets as you can.

Bauble Pop

Posted: Thu Nov 25, 2010 3:29 pm
by Rod
This is a much improved version. With a little help from tsh73, Stefan and inspired by Cassiope. The baubles now move when hit.

Posted: Sun Nov 28, 2010 8:49 am
by cassiope01
My version of the ROD version :

- Current game save
- Reset possibility "R"
- Music On/Off "S"
- soon : "Game Over" improvement...

But I does't succeed in managing correctly the remaining number of balls to shoot yet...