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Circle Collision test...
Posted: Sat Jul 17, 2010 6:22 pm
by cassiope01
It is an attempt of translation to JustBasic of
that
And with the precious help of
Francesco , it work very fine...
Posted: Sun Jul 18, 2010 5:38 pm
by stpendl
Attached find the original example at Processing.org translated in to JB.
There is one using only graphics commands and one with sprites.
Posted: Sun Jul 25, 2010 3:52 pm
by Francesco
A fast demo showing 20 balls colliding each other and a billiard simulator at his very first stage using the 'engine' of the demo. The billiard isn't playable, yet.