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Platform Game Demo
Posted: Tue Sep 22, 2009 8:23 pm
by cundo
Mario-like game!

Posted: Sat Sep 26, 2009 7:45 am
by stpendl
Thanks for the update

Posted: Mon Oct 05, 2009 6:20 pm
by cundo
Version 8!
The BMPs are slightly different in size. This version has an Scale option.
Posted: Thu Oct 08, 2009 7:45 pm
by cundo
OK, this 9th version has some changes:
The sprite-strip includes the mask in it, and I'm using a Background as a resize method.
Should I remove the previous versions from here, because the wavs files are common to all versions I think, but the BMPs are not.

Posted: Thu Oct 08, 2009 7:54 pm
by stpendl
It will be more confusing for people, if you separate the resources from the other files.
Posted: Sat Oct 17, 2009 7:12 pm
by cundo
New version and probably the last one. I did some modifications to the code, the Timer works now: if you don't reach the end of the level before the time goes zero, you lose. But the levels are easy so no much problem because you can finish them quickly.
I modified the BMPs a little.
The Scale variable takes the data from your current screen resolution. Then the images are resized.