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Text RPG v 2

Posted: Thu May 14, 2009 5:53 pm
by TyCamden
Text RPG v 2 - attached

Kremus201 -- A Text RPG written in Just BASIC

Posted: Thu Jul 09, 2009 11:38 am
by Henry
Version 2.01 of Just BASIC Text RPG
Minor enhancements by Henry
See the file ProgNotes.txt for details.

Version 1 created by Peter Marr
Version 2 by Ty Camden.

Game has nine levels for the player and 7 levels of monsters plus the Greater Demon (the final battle). As you level up the monsters get tougher and the loot gets bigger. Which is essential because you'll use it to rent a room for the night in the hotel (to heal) and to purchase better weapons.
The Quick Combat mode, added in version 2, speeds up the combat wonderfully.

Version 2.10 of Kermus - a hack & slash RPG

Posted: Mon Jul 27, 2009 9:58 pm
by Henry
Kremus 2.10
New in this version are a quest system from Nathan James.

The hit points, experience gain, and loot amounts have all be
tinkered with to make the game a bit more of a challenge.

See the prognotes.txt file for all the changes.

Post comments, good or bad, at the Just BASIC forums.
Thanks.

some tweaks to the quests

Posted: Tue Jul 28, 2009 12:39 pm
by NJames
some changes to v 2.10--

reset quest completion each time

added a max level for each quest along with a failure message

made third quest almost impossible

Kermus 2.2

Posted: Tue Aug 11, 2009 8:49 am
by Henry
Kremus 2.2 now includes armor.
Emuskr Weapons is now Emuskr Armory and Weapons.

New intro screen.
See file ProgNotes for changes.

Posted: Tue Aug 18, 2009 2:51 am
by cundo
Some BMPs, for using them as bmp-buttons for the game.

hay

Posted: Thu Oct 15, 2009 10:00 pm
by Jeko
hey you helped me in my game and your is amazing the best thing in your game is introducing letters in tornado and money changer now i just will see how to battle beacause i'am noob

i played this game for two days but now is little boring thnaks for that realese

Re: Text RPG v 2

Posted: Wed May 23, 2012 10:25 am
by ellenkarty
The hit points, experience gain, and loot amounts have all be
tinkered with to make the game a bit more of a challenge.


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Re: Text RPG v 2

Posted: Thu Sep 06, 2012 5:54 pm
by GarthsEquipmentShop
Thanks for this. I am enjoying it. I'll try to finish it before I check under the hood. ;)