Text RPG v 2

Just BASIC Games
TyCamden
Posts: 42
Joined: Tue Apr 28, 2009 6:20 am

Text RPG v 2

Post by TyCamden »

Text RPG v 2 - attached
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Henry
Posts: 8
Joined: Fri Oct 05, 2007 11:02 am

Kremus201 -- A Text RPG written in Just BASIC

Post by Henry »

Version 2.01 of Just BASIC Text RPG
Minor enhancements by Henry
See the file ProgNotes.txt for details.

Version 1 created by Peter Marr
Version 2 by Ty Camden.

Game has nine levels for the player and 7 levels of monsters plus the Greater Demon (the final battle). As you level up the monsters get tougher and the loot gets bigger. Which is essential because you'll use it to rent a room for the night in the hotel (to heal) and to purchase better weapons.
The Quick Combat mode, added in version 2, speeds up the combat wonderfully.
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Henry
Posts: 8
Joined: Fri Oct 05, 2007 11:02 am

Version 2.10 of Kermus - a hack & slash RPG

Post by Henry »

Kremus 2.10
New in this version are a quest system from Nathan James.

The hit points, experience gain, and loot amounts have all be
tinkered with to make the game a bit more of a challenge.

See the prognotes.txt file for all the changes.

Post comments, good or bad, at the Just BASIC forums.
Thanks.
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NJames
Posts: 43
Joined: Tue Jul 14, 2009 2:55 pm

some tweaks to the quests

Post by NJames »

some changes to v 2.10--

reset quest completion each time

added a max level for each quest along with a failure message

made third quest almost impossible
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Henry
Posts: 8
Joined: Fri Oct 05, 2007 11:02 am

Kermus 2.2

Post by Henry »

Kremus 2.2 now includes armor.
Emuskr Weapons is now Emuskr Armory and Weapons.

New intro screen.
See file ProgNotes for changes.
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cundo
Posts: 20
Joined: Wed Mar 12, 2008 11:12 pm

Post by cundo »

Some BMPs, for using them as bmp-buttons for the game.
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Jeko
Posts: 3
Joined: Tue Oct 13, 2009 9:15 pm

hay

Post by Jeko »

hey you helped me in my game and your is amazing the best thing in your game is introducing letters in tornado and money changer now i just will see how to battle beacause i'am noob

i played this game for two days but now is little boring thnaks for that realese
ellenkarty
Posts: 1
Joined: Wed May 23, 2012 9:40 am

Re: Text RPG v 2

Post by ellenkarty »

The hit points, experience gain, and loot amounts have all be
tinkered with to make the game a bit more of a challenge.


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GarthsEquipmentShop
Posts: 3
Joined: Thu Sep 06, 2012 5:34 pm

Re: Text RPG v 2

Post by GarthsEquipmentShop »

Thanks for this. I am enjoying it. I'll try to finish it before I check under the hood. ;)