Updated:
- More comprehensive controls list on menu screen
- Can skip title screen by pressing any key
- Music doesn't restart after game over (current track continues)
(Hopefully) fixed:
- Bug where levels redraw themselves after level 9
To run:
Extract Arena Escape v1.04.bas.zip and put bas ...
Search found 8 matches
- Thu May 12, 2011 11:37 am
- Forum: Games
- Topic: Arena Escape
- Replies: 1
- Views: 2892
- Wed May 11, 2011 3:55 pm
- Forum: Games
- Topic: Arena Escape
- Replies: 1
- Views: 2892
Arena Escape
The game so far... 20 levels
controls: WASD layout (W=up,A=left,S=down,D=right)
controls: WASD layout (W=up,A=left,S=down,D=right)
- Sun Mar 20, 2011 9:57 pm
- Forum: Games
- Topic: RPG GUI Test
- Replies: 0
- Views: 3993
RPG GUI Test
This is just the movement GUI, no game in there yet, but I wanted to know what people thought of the basic idea.
KTWC_GUI - another update
Much of the basic game now works, I'd appreciate a PM about any major bugs you encounter (that aren't obviously just bits I haven't coded yet). The day to day management part of the game should work fine, a couple of tweaks to the placement and size of windows possibly needed.
- Tue Mar 15, 2011 12:17 pm
- Forum: Games
- Topic: Simple Memory Game
- Replies: 0
- Views: 4006
Simple Memory Game
I was experimenting with a couple of ideas to use in a bigger project, and the result was this simple little memory game. It flashes up a sequence of numbers that you have to try to remember. Nothing particularly clever about it, but it works! 
Keep the Wards Covered with GUI - still WIP, getting there!
I've implemented a lot of what I want to do, some needs GUI-ing still, a lot needs little tweaks, but I'm happy with how it's coming along.
Update
I've added the locum bit and updated the splash screen a little.
I'm leaving the doctor allocations bit well alone since, although I'm getting used to how to use the buttons etc, I'm not really sure quite where you're going with the interface on that bit.
I'm leaving the doctor allocations bit well alone since, although I'm getting used to how to use the buttons etc, I'm not really sure quite where you're going with the interface on that bit.
Ward game - updated but faulty...
Since your code is a lot neater than mine I've kept your code (can add in the extra bits I'd already coded easily enough later). I want to modify it so I can use selection buttons for the user input, but having modifed the code to run in a window rather than mainwin, I'm finding that I can't even ...