LOADED BMPS
loadbmp "sc1","C:\Just BASIC v1.01\SpriteControl\bmps\sc1.bmp"
loadbmp "plat4","C:\Just BASIC v1.01\SpriteControl\bmps\plat4.bmp"
loadbmp "plat3","C:\Just BASIC v1.01\SpriteControl\bmps\plat3.bmp"
loadbmp "box","C:\Just BASIC v1.01\SpriteControl\bmps\box1.bmp"
loadbmp "stakes","C:\Just BASIC v1.01\SpriteControl\bmps\stakes.bmp"
loadbmp "babyturtle","C:\Just BASIC v1.01\SpriteControl\bmps\babyturtle.bmp"
loadbmp "babyturtle2","C:\Just BASIC v1.01\SpriteControl\bmps\babyturtle2.bmp"
loadbmp "player1","C:\Just BASIC v1.01\SpriteControl\Turtle_Game\player1.bmp"
loadbmp "player2","C:\Just BASIC v1.01\SpriteControl\Turtle_Game\player2.bmp"
loadbmp "player3","C:\Just BASIC v1.01\SpriteControl\Turtle_Game\player3.bmp"
loadbmp "player4","C:\Just BASIC v1.01\SpriteControl\Turtle_Game\player4.bmp"
loadbmp "player5","C:\Just BASIC v1.01\SpriteControl\Turtle_Game\player5.bmp"
ACTIVE BACKGROUND
print #main.graph, "background sc1"
print #main.graph, "drawsprites"
ACTIVE SPRITES
print #main.graph, "addsprite copyplat1 plat4"
print #main.graph, "spritexy copyplat1 0 424"
print #main.graph, "addsprite copyplat2 plat4"
print #main.graph, "spritexy copyplat2 -640 424"
print #main.graph, "addsprite copyplat3 plat4"
print #main.graph, "spritexy copyplat3 640 424"
print #main.graph, "addsprite copyblock1 plat3"
print #main.graph, "spritexy copyblock1 -80 305"
print #main.graph, "addsprite copyblock2 plat3"
print #main.graph, "spritexy copyblock2 1120 305"
print #main.graph, "addsprite copybs1 stakes"
print #main.graph, "spritexy copybs1 300 416"
print #main.graph, "addsprite copybs2 stakes"
print #main.graph, "spritexy copybs2 800 416"
print #main.graph, "addsprite copybox1 box1"
print #main.graph, "spritexy copybox1 700 371"
print #main.graph, "addsprite copybox2 box1"
print #main.graph, "spritexy copybox2 -332 371"
print #main.graph, "addsprite copybaby1 babyturtle"
print #main.graph, "spritexy copybaby1 -500 375"
print #main.graph, "addsprite player1 player1 player2 player3 player4 player5 "
print #main.graph, "spritexy player1 500 368"
print #main.graph, "drawsprites"
KEYS SELECTED
case "%": gosub [movespriteleft]
case "'": gosub [movespriteright]
case " ": gosub [jumpspriteup]
case "z": gosub [pushbox]
case "x": gosub [pullbox]
SET PATH NODES
OPTION VALUES
120
30
5
-4
4
-2
2
0
0
440
-1000
1000
1
57
54
copybox1
copybox2
copyblock
copybs
copybaby1
empty
empty
empty
empty
empty
End of Collision Names
player1
on
on
1
off
on
off
off
on
off
player1
copybox1
copybox2
empty
empty
empty
copyblock
empty
empty
empty
empty
End of MoveObject Names
copybox1
copybox2
copybs1
copybs2
copyplat1
copyplat2
copyplat3
copyblock1
copyblock2
copybaby1
End of MoveAllObject Names



off
0
0
END
