LOADED BMPS
loadbmp "background5","C:\Just BASIC v1.01\SpriteControl\bmps\background1.bmp"
loadbmp "ball","C:\Just BASIC v1.01\SpriteControl\bmps\ball.bmp"
loadbmp "baseline2","C:\Just BASIC v1.01\SpriteControl\bmps\baseline2.bmp"
ACTIVE BACKGROUND
print #main.graph, "background background1"
print #main.graph, "drawsprites"
ACTIVE SPRITES
print #main.graph, "addsprite ball ball"
print #main.graph, "spritexy ball 120 210"
print #main.graph, "addsprite baseline2 baseline2"
print #main.graph, "spritexy baseline2 0 242"
print #main.graph, "drawsprites"
print #main.graph, "drawsprites"
KEYS SELECTED
case "%": gosub [movespriteleft]
case "'": gosub [movespriteright]
case " ": gosub [jumpspriteup]
SET PATH NODES
OPTION VALUES
200
80
14
-2
2
-2
2
10
0
440
-10
700
1
18
18
End of Collision Names
ball
off
off
1
off
on
off
off
off
off
player1
End of MoveObject Names
End of MoveAllObject Names



off
0
0
END
