LOADED BMPS
loadbmp "background6","C:\Just BASIC v1.01\SpriteControl\bmps\background6.bmp"
loadbmp "plat1","C:\Just BASIC v1.01\SpriteControl\bmps\plat1.bmp"
loadbmp "plat2","C:\Just BASIC v1.01\SpriteControl\bmps\plat2.bmp"
loadbmp "mario_player1","C:\Just BASIC v1.01\SpriteControl\Platform_Game\player1.bmp"
loadbmp "mario_player2","C:\Just BASIC v1.01\SpriteControl\Platform_Game\player2.bmp"
loadbmp "mario_player3","C:\Just BASIC v1.01\SpriteControl\Platform_Game\player3.bmp"
loadbmp "mario_player4","C:\Just BASIC v1.01\SpriteControl\Platform_Game\player4.bmp"
loadbmp "mario_player5","C:\Just BASIC v1.01\SpriteControl\Platform_Game\player5.bmp"
loadbmp "ladder","C:\Just BASIC v1.01\SpriteControl\bmps\ladder.bmp"
loadbmp "topbar","C:\Just BASIC v1.01\SpriteControl\bmps\topbar.bmp"
loadbmp "star","C:\Just BASIC v1.01\SpriteControl\bmps\star.bmp"
loadbmp "heart","C:\Just BASIC v1.01\SpriteControl\bmps\heart.bmp"
ACTIVE BACKGROUND
print #main.graph, "background background6"
print #main.graph, "drawsprites"
ACTIVE SPRITES
print #main.graph, "addsprite copytopbar39 topbar"
print #main.graph, "spritexy copytopbar39 1 456"
print #main.graph, "addsprite copyplat19 plat1"
print #main.graph, "spritexy copyplat19 312 240"
print #main.graph, "addsprite copyplat110 plat1"
print #main.graph, "spritexy copyplat110 186 296"
print #main.graph, "addsprite copyplat141 plat1"
print #main.graph, "spritexy copyplat141 574 162"
print #main.graph, "addsprite copyplat211 plat2"
print #main.graph, "spritexy copyplat211 60 250"
print #main.graph, "addsprite copyplat212 plat2"
print #main.graph, "spritexy copyplat212 422 201"
print #main.graph, "addsprite copyplat213 plat2"
print #main.graph, "spritexy copyplat213 280 331"
print #main.graph, "addsprite copyplat235 plat2"
print #main.graph, "spritexy copyplat235 419 365"
print #main.graph, "addsprite copyplat245 plat2"
print #main.graph, "spritexy copyplat245 237 149"
print #main.graph, "addsprite copyplat246 plat2"
print #main.graph, "spritexy copyplat246 149 59"
print #main.graph, "addsprite copyplat147 plat1"
print #main.graph, "spritexy copyplat147 302 20"
print #main.graph, "addsprite copyplat120 plat1"
print #main.graph, "spritexy copyplat120 91 341"
print #main.graph, "addsprite copyladder18 ladder"
print #main.graph, "spritexy copyladder18 350 241"
print #main.graph, "addsprite copyladder19 ladder"
print #main.graph, "spritexy copyladder19 110 251"
print #main.graph, "addsprite copyladder36 ladder"
print #main.graph, "spritexy copyladder36 494 366"
print #main.graph, "addsprite copyladder48 ladder"
print #main.graph, "spritexy copyladder48 317 150"
print #main.graph, "addsprite copyladder49 ladder"
print #main.graph, "spritexy copyladder49 241 60"
print #main.graph, "addsprite copystar24 star"
print #main.graph, "spritexy copystar24 75 199"
print #main.graph, "addsprite copystar25 star"
print #main.graph, "spritexy copystar25 113 198"
print #main.graph, "addsprite copystar26 star"
print #main.graph, "spritexy copystar26 164 198"
print #main.graph, "addsprite copystar27 star"
print #main.graph, "spritexy copystar27 231 251"
print #main.graph, "addsprite copystar28 star"
print #main.graph, "spritexy copystar28 443 151"
print #main.graph, "addsprite copystar29 star"
print #main.graph, "spritexy copystar29 534 151"
print #main.graph, "addsprite copyheart30 heart"
print #main.graph, "spritexy copyheart30 600 156"
print #main.graph, "addsprite player1 player1 player2 player3 player4 player5 "
print #main.graph, "spritexy player1 563 438"
print #main.graph, "drawsprites"
KEYS SELECTED
case "%": gosub [movespriteleft]
case "'": gosub [movespriteright]
case "&": gosub [movespriteup]
case "(": gosub [movespritedown]
case " ": gosub [jumpspriteup]
SET PATH NODES
OPTION VALUES
60
20
10
-4
4
-4
2
10
0
440
10
640
3
18
18
copyladder
copystar
copyheart
copyplat
End of Collision Names
player1
on
on
1
off
on
off
on
off
off
player1
End of MoveObject Names
End of MoveAllObject Names



on
3
0
END
