LOADED BMPS
loadbmp "background6","C:\Just BASIC v1.01\SpriteControl\bmps\background6.bmp"
loadbmp "plat1","C:\Just BASIC v1.01\SpriteControl\bmps\plat1.bmp"
loadbmp "plat2","C:\Just BASIC v1.01\SpriteControl\bmps\plat2.bmp"
loadbmp "player1","C:\Just BASIC v1.01\SpriteControl\Platform_Game\player1.bmp"
loadbmp "player2","C:\Just BASIC v1.01\SpriteControl\Platform_Game\player2.bmp"
loadbmp "player3","C:\Just BASIC v1.01\SpriteControl\Platform_Game\player3.bmp"
loadbmp "player4","C:\Just BASIC v1.01\SpriteControl\Platform_Game\player4.bmp"
loadbmp "player5","C:\Just BASIC v1.01\SpriteControl\Platform_Game\player5.bmp"
loadbmp "ladder","C:\Just BASIC v1.01\SpriteControl\bmps\ladder.bmp"
loadbmp "topbar","C:\Just BASIC v1.01\SpriteControl\bmps\topbar.bmp"
loadbmp "star","C:\Just BASIC v1.01\SpriteControl\bmps\star.bmp"
loadbmp "heart","C:\Just BASIC v1.01\SpriteControl\bmps\heart.bmp"
loadbmp "box","C:\Just BASIC v1.01\SpriteControl\bmps\box.bmp"
loadbmp "verticalbar","C:\Just BASIC v1.01\SpriteControl\bmps\verticalbar.bmp"
ACTIVE BACKGROUND
print #main.graph, "background background6"
print #main.graph, "drawsprites"
ACTIVE SPRITES
print #main.graph, "addsprite copyplat19 plat1"
print #main.graph, "spritexy copyplat19 312 240"
print #main.graph, "addsprite copyplat110 plat1"
print #main.graph, "spritexy copyplat110 186 296"
print #main.graph, "addsprite copyplat141 plat1"
print #main.graph, "spritexy copyplat141 578 132"
print #main.graph, "addsprite copyplat211 plat2"
print #main.graph, "spritexy copyplat211 60 249"
print #main.graph, "addsprite copyplat212 plat2"
print #main.graph, "spritexy copyplat212 440 184"
print #main.graph, "addsprite copyplat213 plat2"
print #main.graph, "spritexy copyplat213 280 331"
print #main.graph, "addsprite copyplat235 plat2"
print #main.graph, "spritexy copyplat235 419 365"
print #main.graph, "addsprite copyplat245 plat2"
print #main.graph, "spritexy copyplat245 237 149"
print #main.graph, "addsprite copyplat246 plat2"
print #main.graph, "spritexy copyplat246 185 59"
print #main.graph, "addsprite copyplat147 plat1"
print #main.graph, "spritexy copyplat147 340 20"
print #main.graph, "addsprite copyplat120 plat1"
print #main.graph, "spritexy copyplat120 91 341"
print #main.graph, "addsprite copyladder18 ladder"
print #main.graph, "spritexy copyladder18 350 241"
print #main.graph, "addsprite copyladder19 ladder"
print #main.graph, "spritexy copyladder19 110 250"
print #main.graph, "addsprite copyladder36 ladder"
print #main.graph, "spritexy copyladder36 494 366"
print #main.graph, "addsprite copyladder48 ladder"
print #main.graph, "spritexy copyladder48 317 150"
print #main.graph, "addsprite copyladder49 ladder"
print #main.graph, "spritexy copyladder49 241 60"
print #main.graph, "addsprite copytopbar39 topbar"
print #main.graph, "spritexy copytopbar39 1 456"
print #main.graph, "addsprite copystar24 star"
print #main.graph, "spritexy copystar24 75 199"
print #main.graph, "addsprite copystar25 star"
print #main.graph, "spritexy copystar25 110 198"
print #main.graph, "addsprite copystar26 star"
print #main.graph, "spritexy copystar26 145 198"
print #main.graph, "addsprite copystar27 star"
print #main.graph, "spritexy copystar27 231 251"
print #main.graph, "addsprite copystar28 star"
print #main.graph, "spritexy copystar28 470 124"
print #main.graph, "addsprite copystar29 star"
print #main.graph, "spritexy copystar29 530 124"
print #main.graph, "addsprite copyheart30 heart"
print #main.graph, "spritexy copyheart30 600 124"
print #main.graph, "addsprite copybox1 box"
print #main.graph, "spritexy copybox1 454 348"
print #main.graph, "addsprite copyverticalbar verticalbar"
print #main.graph, "spritexy copyverticalbar 410 334"
print #main.graph, "spritevisible copyverticalbar off"
print #main.graph, "addsprite player1 player1 player2 player3 player4 player5 "
print #main.graph, "spritexy player1 563 438"
print #main.graph, "drawsprites"
KEYS SELECTED
case "%": gosub [movespriteleft]
case "'": gosub [movespriteright]
case "&": gosub [movespriteup]
case "(": gosub [movespritedown]
case " ": gosub [jumpspriteup]
case "z": gosub [pushbox]
case "x": gosub [pullbox]
SET PATH NODES
OPTION VALUES
60
20
10
-4
4
-4
2
10
0
438
10
640
3
18
18
copybox1
copyladder
copystar
copyheart
copytopbar
copyverticalbar
copyplat
collision9
collision10
End of Collision Names
player1
on
on
1
off
on
off
on
off
off
player1
copybox1
object2
object3
object4
object5
copyverticalbar
copyladder
object8
object9
object10
End of MoveObject Names
object1
object2
object3
object4
object5
object6
object7
object8
object9
object10
End of MoveAllObject Names



on
3
0
END
