CYCLESPRITE
print #w.g, "cyclesprite SpriteName 1"
print #w.g, "cyclesprite SpriteName -1"
print #w.g, "cyclesprite SpriteName 1 once"
This causes a sprite to cycle through its image list automatically.  Using "1" will cause the list to cycle forward.  Using "-1" will cause the list to cycle backwards.  Using the optional "once" parameter will cause the sprite to cycle through its image list only one time, other wise it cycles continuously.

SPRITEORIENT
print #w.g, "spriteorient SpriteName normal";
print #w.g, "spriteorient SpriteName flip";
print #w.g, "spriteorient SpriteName mirror";
print #w.g, "spriteorient SpriteName rotate180"; 
This causes the sprite called SpriteName to be oriented in one of the four directions:  normal, flip, mirror, rotate180.


