print #handle, "drawbmp bmpname x y"

This command draws a bitmap named bmpname (loaded beforehand with the LOADBMP statement, see command reference) at the location x y.

print #handle, "getbmp bmpName x y width height"

This command will make a bitmap copied from the graphics window at x, y and using width and height. It resides in memory. This bitmap can be drawn using the DRAWBMP command, just as a bitmap loaded with LOADBMP. When no longer needed, unload from memory with UNLOADBMP.
