' Well, the map , first the width and height to do an easy loop later in the code
'  the player position x,y
' # of no Playable chars.
' npc sprite-name;sprite-BMP-Name;sprite-x;sprite-y

 width = 16
 height = 20
 playerX = 6
 playerY = 4
 others = 2
 king;kin1_fr1.bmp;8;5
 guy;knt2_fr2.bmp;1;7

' The map itself g=grass, d=dust, r=rocks, w=water

 w,w,w,s,s,g,g,g,g,g,g,g,g,g,g,g
 w,w,w,s,s,g,g,g,g,g,g,g,g,g,g,g
 w,w,w,s,s,g,r,r,r,r,r,g,g,g,g,g
 w,w,w,s,s,g,r,d,d,d,r,g,g,g,g,g
 s,s,s,s,s,r,r,d,d,d,r,g,g,g,g,g
 s,s,s,s,r,r,d,d,d,d,r,g,g,g,g,g
 g,g,g,g,r,d,d,d,d,d,r,g,g,g,g,g
 g,g,g,g,r,d,d,d,d,d,r,d,d,d,d,r
 g,g,g,g,r,r,d,d,d,d,r,g,g,g,g,g
 g,g,g,g,g,r,r,d,d,d,r,g,g,g,g,g
 g,g,g,g,g,g,r,d,d,d,r,g,g,g,g,g
 g,g,g,g,g,g,r,d,d,d,r,g,g,g,g,g
 g,g,g,g,g,g,r,r,r,r,r,g,g,g,g,g
 g,g,g,g,g,g,g,g,g,g,g,g,g,g,g,g
 g,g,g,g,g,g,g,g,g,g,g,g,g,g,g,g
 g,g,g,g,g,g,g,g,g,g,g,g,g,g,g,g
 w,w,w,w,g,g,w,w,w,w,w,w,w,w,w,w
 g,g,g,g,g,g,g,g,g,g,g,g,g,g,g,g
 g,g,g,g,g,g,g,g,g,g,g,g,g,g,g,g
 g,g,g,g,g,g,g,g,g,g,g,g,g,g,g,g
END